Geography of Terova

Terova is an island continent with an enormous lake in the middle of it.

Political Regions

 * Amalto - Seated at the north end of the Great Central Lake, Amalto is...
 * The Barony - Located on a peninsula on the southern end of the island of Terova, the Baronies are a land controlled by the Baron of Blackwold.
 * Colt Plains - South of the Great Central Lake lies the Colt Plains. The capitol city, Stackhall, is a major trade stop between the Great Central Lake and the Baronies.
 * The Dengali Forest - A region essentially covered in forest, the Dengali Forest is home to the Dengali, a powerful tribe of orcs.
 * The Great Central Lake - A political no-man's land, the Great Central Lake region (and its road to the Shattered Lands), is a neutral region, and the surrounding countries intend to keep it that way, as the tax-free trade on the waters is an enormous benefit to all parties involved.
 * The Great North - Located in the far north and believed to be myth to some, people of the Great North make their home in several cities scattered across the cold lands north of the mountains.
 * Hazengarde - A dwarven state led by a metropolis of the same name, located in an enormous crater on the eastern edge of Terova.
 * Isalor Republic - South of Hazengarde lies the Isalor Republic, an agglomeration of city-states who work together to further the advancement of their peoples.
 * Kintor - A peninsular region on the southern edge of the Great Central Lake, Kintor is a major power in inland trading.
 * The Scarred Desert - A dangerous desert region that separates the peninsular region of Thealdan from the rest of the continent. This is largely considered a lawless land to be avoided at all costs.
 * The Sea of Silence - A sea on the East coast of Terova, its calm waters make it an excellent shipping route for any countries trading on that side of the continent.
 * The Shattered Lands - An enormous mountain range separating the Shining Coast on the West edge of Terova from the rest of the continent. This range remains mostly politically neutral, but the Dwarves of Mal Del control the only guaranteed safe passage through the range.
 * The Shining Coast - A prosperous land on the West coast of Terova, its inhabitants learned to survive on their own before the Dwarves of Mal Del arrived, so trade is more of a luxury than a necessity for them.